How will you lead your nation? Conserve your resources, or spend on military? Send your people to work, or invest in their national heritage? Avoid famine and war, hire workers and architects, and raise wonders that will stand the test of time. In the end, only one nation can rise to the top.
A deep,challenging game, Nations will force players to make difficult decisions and deal with unpredictable events. Balance future growth with the need for current resources. Deploy your people as soldiers or laborers. Invest in progress or hire architects. Create new buildings or establish colonies. Hire advisers to take you through the ages, and create a nation to outshine all the rest.
Score board, 2-sided player boards, progress board, 13 workers and 5 discs (five colors), scoring pad, 4 50-count books, 296 progress cards, 48 event cards, 4 player aid tiles, 5 player order cards, 24 solo event tiles, 1 die, 60 food counters, 60 stone counters, 60 gold counters, 60 VP counters, 1 war token, 1 round token, 15 architect blocks, 12 used tokens, rulebook.
- Deep, involved game with plenty of strategy. - Solo play to get more out of your game. - varying difficulty levels let players learn the game as they play.